The Gnomon Workshop is pleased to announce the release of "Ambient Occlusion in Maya & mental ray" Lighting and Rendering Series Vol. 5 with Frederic Durand.
In this lecture, Frederic demonstrates a variety of techniques for indirect and direct lighting using Ambient Occlusion within Maya and mental ray. In its most basic use, Ambient Occlusion allows artists to simulate contact shadows in an image. Frederic begins with an introduction to Ambient Occlusion theory and quickly moves into how to control the look and feel of Ambient Occlusion lighting.