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Matchmoving Advanced Production Techniques

Camera Tracking With Tim Dobbert


In this title, Tim Dobbert takes you through the more advanced aspects of matchmoving and camera tracking. He discusses how to use survey data to force a camera solution to fit a pre-built environment and how to use camera tracking for paint work. He also covers blending, enhancing and extending matchmoved cameras. Tim shows you how to prepare for a live-action shoot and how to get the right information once you're on-set. There's also a section on advanced object tracking that shows how to use an object's motion to create a camera move. And finally, he covers the tricky problem of lens distortion and how it affects the visual effects workflow. Tim uses a variety of software packages for this lecture including Maya, Boujou, MatchMover, SynthEyes and After Effects

Duration: 170 minutes

Format: SD 1024x768

Tim Dobbert

3D Artist

Tim Dobbert is currently matchmove supervisor for The Orphanage in San Francisco. He has over eight years experience in the industry including work as a matchmover, animator and technical director. His credits include Hellboy, Sky Captain and the World of Tomorrow, Sin City, Harry Potter and the Goblet of Fire and Superman Returns as well as numerous commercial and television projects. He is the author of the first and only book on the subject, “Matchmoving: The Invisible Art of Camera Tracking.” He also teaches university classes in Matchmoving and Image-Based Content Creation, and has lectured throughout the world.

  • "Tim Dobbert has released a perfect companion to his benchmark book on 3D tracking with this new tutorial series on one of the most difficult aspects of visual effects. Ranging from matchmoving fundamentals to object tracking to studio production tips, this series will be essential to those wishing to master the field."

    - Eric Hanson
    Senior Producer/VFX Designer