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Create a Procedural Waterwheel Simulation in Houdini

Build Functional Assets With Integrated Fluid Simulations With David Silberbauer


Discover how to build a fully functional waterwheel with an integrated fluid simulation in this comprehensive 4-hour Houdini video tutorial. Whether you’re just starting out in Houdini or are an experienced user, this helpful tutorial by VFX artist David Silberbauer is packed with tips and tricks that will be enjoyable for all experience levels.

This detailed Houdini workshop showing how to build a completely procedural waterwheel system covers numerous procedural techniques for manipulating geometry and simulations. He explains how to randomize attributes to create realistic and believable results as well as how to customize velocities for creating robust fluid simulations. The workshop also details how to use vorticity for meshing and white water, and shows how to turn your setups into Houdini Digital Assets (HDAs). David’s complete process is detailed through easy-to-digest chapters, along with his thought process along the way, to help guide you to making more effective and efficient choices when working in Houdini.

By following this workshop, you’ll learn how to be more productive in your Houdini scenes and explore how working in a procedural way will save time and allow you to be more efficient at iterating production shots. You’ll finish this workshop feeling confident in planning and building your own procedural systems going forward.

Provided with this workshop is a Houdini apprentice file with the procedural waterwheel asset.

Duration: 4h 37m

Format: HD 1920x1080

David Silberbauer

VFX Artist at Sunrise Animation Studio

David Silberbauer is, by nature, a procedural artist. He loves building systems in Houdini that can be manipulated and played with to achieve different and seemingly endless results. He currently works at Sunrise Animation Studio as a VFX Artist, and in his spare time, he likes to get lost in the massive world of Houdini. He is deeply inspired by nature and enjoys trying to replicate natural patterns and textures in his art and using Houdini.

Follow David on Instagram @d_silberbauer and follow his career on LinkedIn

  • I had the great pleasure of working with David on a short film for the Star Wars: Visions anthology, where he served as the Set Dressing lead. David is a true Houdini wizard. Using elegant procedural setups, themselves a thing of beauty, he has created the most stunningly gorgeous environments at scales that are truly staggering. David has forever changed the way I work.

    - Jan Schoeman
    Senior Environment Generalist Houdini at Skydance Animation

  • David has a strong eye for detail and a very good understanding of the Production Process. He [is] always willing to accommodate other departments with FX and Set requirements as well as assist his fellow Artists where needed … David is a brilliant and accomplished artist who I would highly recommend for any 3D animated project.

    - Callum Verster
    Production Manager at Triggerfish Animation Studios

  • What a champ! No matter the task, [David] always nailed the work. Across the projects, [he] played an incredible roll and [was] responsible for developing some of the most complicated tasks.

    - Kyle S Maier
    VFX Supervisor at Triggerfish