Digital Production
The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
Entertainment Design
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
Tattooing
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
Software
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.
Instructor GalleriesInstructor InterviewsIn this workshop, Lead CG Artist and Compositor Shahin Badiei takes us through the journey of a visual effects shot from its inception to completion. Shahin begins by demonstrating Davinci Resolve’s editorial and color tools and then uses The Foundry Nuke as the foundation for building the shot toward the final composite, starting with Nuke’s latest camera tracker and then building the scene’s layout in Autodesk Maya. Using V-Ray as the primary renderer, this workshop explains how to render assets and utilize Maya’s fluid solver to create the desired smoke FX and atmosphere. Finally, Nuke is used to assemble everything in the final stage: compositing. This workshop provides the knowledge needed to understand the different aspects of the visual effects pipeline, while demonstrating techniques and procedures that make this journey easier for the artist and for post-production.
Duration: 161 Minutes
Format: HD 1920x1080
Shahin Badiei is an alumni of Gnomon School of Visual Effects and prior to life at Gnomon studied Photography, Film, and Animation in college. For the past six years Shahin has not only been involved in the post production side, as a compositor and 3D artist, but in the production side as well, bringing that same knowledge on-set as a CG Supervisor. Shahin has worked on variety of features and TV shows ranging from blockbusters like The Avengers: Age of Ultron, Terminator Genisys, and Roland Emmerich’s Midway, to award winning dramas like Nightcrawler and Jane Got a Gun. Shahin is currently a Lighter/Compositor at Pixomondo where he also assists the Pre-visualization team.