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Matchmoving: Object Tracking

Object Tracking With Tim Dobbert


In visual effects work, it is common to have an element in the live-action footage that needs to be tracked. This is often the case when you need to add an effect to an actor's face, attach a CG object to a moving vehicle, or even add lip sync to an animal's performance. In this title, Tim Dobbert shows you how to track an object's motion using matchmoving software. You'll learn how to use the solution to drive an object's animation in Maya and how to properly evaluate your results. He'll also show you advanced object tracking techniques such as how to solve for an object's motion when the camera is also in motion, and how to invert the camera's motion with that of the object. Tim uses a variety of software packages for this lecture including Maya, Boujou, MatchMover and After Effects.

Duration: 135 minutes

Format: SD 1024x768

Tim Dobbert

3D Artist

Tim Dobbert is currently matchmove supervisor for The Orphanage in San Francisco. He has over eight years experience in the industry including work as a matchmover, animator and technical director. His credits include Hellboy, Sky Captain and the World of Tomorrow, Sin City, Harry Potter and the Goblet of Fire and Superman Returns as well as numerous commercial and television projects. He is the author of the first and only book on the subject, “Matchmoving: The Invisible Art of Camera Tracking.” He also teaches university classes in Matchmoving and Image-Based Content Creation, and has lectured throughout the world.

  • "Tim Dobbert has released a perfect companion to his benchmark book on 3D tracking with this new tutorial series on one of the most difficult aspects of visual effects. Ranging from matchmoving fundamentals to object tracking to studio production tips, this series will be essential to those wishing to master the field."

    - Eric Hanson
    Senior Producer/VFX Designer